A Penny for Your Thoughts
: Some game stuff
(Or did you think I'd forgotten why I'm here?)
Game stuff one: Ron explains the purpose of the Forge.
Game stuff two: we have our first game-games finalist. Shannon, by Daniel Solis. Meg and I played it a few times.
Game stuff three: Meg's designed a second game, despite her protestations that never, ever, ever. It's been, what, three months since she finished the last one? So ha ha. I am 50% woot and 50% one of us, one of us...
1. On 2006-09-14, Meguey wrote:
The porch is mighty cold for sleeping, laughing boy....
2. On 2006-09-14, Seth Ben-Ezra wrote:
Heh, I understand that feeling completely. "I've decided that I never want to write another game again!"
"Well, except maybe this one. But then I'm done!"
3. On 2006-09-14, Meguey wrote:
zombies, man! Instead of brains you eat mechanics, though. Jeesh. It's a good thing so many of you are so interesting and cool.
4. On 2006-09-14, Seth Ben-Ezra wrote:
Of course, that ends up sounding like we're hungering for a specific kind of brains.
It's true, though, even in my boardgaming. I'll sit around after a game, discussing the mechanics with Ralph (Mazza) and arguing about the game's design.
5. On 2006-09-14, ScottM wrote:
Is IPR swooning over Mechaton goodness? I have minions a-purchasing to direct...
6. On 2006-09-14, Vincent wrote:
7. On 2006-09-19, Daniel Solis wrote:
Thank you soooo much, Vincent! It's a real honor. Shannon will be particularly delighted. :)
8. On 2006-09-19, Daniel Solis wrote:
BTW, Vincent. I believe the prize for finalists was some feedback? ;) *wink wink nudge nudge*
9. On 2006-09-19, Meguey wrote:
Yeah, that too! We've got non-rpg games scheduled for tomorrow; we should play Shannon again!
10. On 2006-09-23, Judd wrote:
11. On 2006-09-25, Vincent wrote:
Tomorrow some game stuff, I promise. Or wait, maybe Wednesday.
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