: 2010 at lumpley games
It's been a while since I've done one of these.
These show lumpley games' direct online sales only. They don't include face to face sales at cons or any sales into retail at all. They include both print and pdf sales.
(Sorry about the blue vs. blue.)
Here's an overall view:
And here's my feel-good chart:
This one is a little tricky because the lumpley games pdf library sales count in all three lines. That's the bump in September.
I haven't yet counted how many copies of Apocalypse World I've sold into retail or at cons, but it's at least 100 and 150, respectively. So Apocalypse World sold over 1,000 copies in 2010, June to December.
Thanks to everybody who's talked on the internet about the game, especially everybody who's played it and written about your play. You all rock! You're all the advertising I have.
I'm delighted to answer any questions, if anybody has any.
1. On 2011-02-18, Joel wrote:
This is awesome.
Do you have a running total of Lumpley games in players' hands like, ever?
Well, I take that back. Let's see. Not counting the lumpley games pdf library...
Dogs in the Vineyard has sold about 3,000 copies, lifetime.
In a Wicked Age has sold about 1,000.
Mechaton has sold about 800.
Poison'd has sold about 400.
I hesitate to guess what kill puppies for satan has sold. 500 copies or something.
If I were serious about figuring it out I'd go back and compile all those spreadsheets I got from IPR. Since I'm not doing that, the IPR years are a big "Mechaton? Well, maybe 100 copies?" So who knows.
Given that, and including 1,000 for Apocalypse World, let's say 6,500-7,000 games.
I'm pushing Apocalypse World hard on all my friends. And I proudly own a copy of Kill Puppies for Satan from way back in 2006 before I met you, Vincent.
And though not all the press about us is positive, it shows the vitality of the indie game publishing community that survives off players putting their money where there mouth is when we geek out about each others' games.
Here's an interesting piece, if anybody wants to talk about money: The Reality of a Times Bestseller. For comparison, 1,000 copies of Apocalypse World means $15,000-$20,000, after production costs but before, like, going to cons and webhosting and other business expenses. 3,000 copies of Dogs in the Vineyard means around $45,000.
Over here, Devon O. asked me how lumpley games came to this point, and broke it down into some good and pointed questions, so I'm laying out my publishing history for him. Come check it out and ask questions yourself if you're interested.