anyway.
A Penny for Your Thoughts


On 2005-10-21, Vaxalon wrote:


Okay, I'm not understanding one bit here...

Is the arrangement of the arrows around the circle important?

Because I can see how "What's Wrong" drives "Stakes", which drives Dice, which drives Seeing and Raising, which drives Escalation, which drives Fallout...

But how does Fallout drive What's Wrong?
This reminds me...
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This makes...
KSB go "I think the circle is"
what is important. If I get this right. That is the order of play. You begin at what's wrong and unless someone explicitly fills the void you have to keep asking it, thus after fallout you have to keep asking what is wrong. Driving play.
 
This makes me go...
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anyway.