anyway.
A Penny for Your Thoughts


On 2005-10-25, Kirk wrote:


I would like a definition of "facilitate the premise of the game" if its not too obtuse of me to ask.

Does this mean that the premise is actively touched upon in play or what? And what defines actively touching upon a premise in play? Is it the players think about it, the players make it a core theme in the game and have incidents directly relating to it, the player characters come across it and deal directly with the premise? All three? More? None?
This reminds me...
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anyway.