anyway.
A Penny for Your Thoughts


On 2005-11-09, Paul wrote:


It's not right, is it? The puffs are the SIS, right? Then the whirlwind is a way of perceiving the SIS. So there should be one puff inside the whirlwind, and all the Fallout/Stakes/Escalation stuff should be the arrows passing back and forth to the players from the dice and the SIS.
This reminds me...
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anyway.