anyway.
A Penny for Your Thoughts


On 2005-12-05, TonyLB wrote:


That's a damn fine point, Ron. Much better than my statistics. Working play as a foundation of working design. That's worth drilling into my head.

I'm tempted to go through last year's archive of Actual Play posts, and link to ones that really provided a lot of new insight into gaming, the same way Vincent's doing with the RPG Theory and GNS fora here. If I didn't have a hacking chest cold I'd probably be able to summon more energy.
This reminds me...
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anyway.