anyway.
A Penny for Your Thoughts


On 2008-03-03, Vincent wrote:


And just to make it perfectly clear: I think Mo's smart, good, and right on in her analysis (although neither emulating the world nor providing more tangible danger is the reason for the owe list).

I've been designing games with dice-mandated character death right along, knowing that lots and lots of my peers, including the majority of my gaming group, really strongly prefer, say, Trollbabe's "your character can't die unless you choose it" or Primetime Adventures' "your character can't die except on her spotlight and you choose it."
This reminds me...
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anyway.