anyway.
A Penny for Your Thoughts


On 2009-05-05, Seth Ben-Ezra wrote:


Hey, Vincent. Here's my restatement of what I think you are saying. This isn't an attack or anything; I actually think that I understand what you're saying and want to make sure that I get it.

1) In a computer game, no one complains that the computer gets to arbitrate reality; that's the job of the computer. In the style of design that you're discussing, the GM is the bioware computer that is responsible for creating the world. The game runs on his "hardware".

2) Why would a GM do this? Because his payoff comes not from defeating the PCs but by designing a quality environment for the players to engage with and then enjoying their enjoyment of his design work.

There are some fuzzy words in there (like "environment"), but is this a reasonable restatement of what you're saying?

Because, if so, I think I get what you're saying, and I'm nodding over here. I can see how this would work....


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anyway.