anyway.
A Penny for Your Thoughts


On 2005-03-01, Chris wrote:


- The defense mechanism of folks to focus on the imagined content rather than what's happening at the table.
- Self esteem of the actual players and how that affects play
- Why Sim is the hardest way to get non-gamers to buy-in
- How DitV really does the Sorcerer premise "You've got the power, now what do you do with it?" and how it scares people shitless :)
This reminds me...
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anyway.