In a Wicked Age
four oracles


entries...


anyway.
A Penny for Your Thoughts



Blood & Sex

5H: A deer-path through towering woods to a still pond.

9C: A young girl, inexperienced but astute and a canny judge of character.

10S: A wandering spirit, visible at will, an inflamer of human passions.

10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature.


God-kings of War

5H: A great army's marching orders, passwords, and signals.

9C: A demon-god of blood and vengeance, forgotten since antiquity, recently awakened.

10S: The mutiny and revolt of a prestigious cavalry company.

10H: A tender of war-bulls, shaved-headed and fearless.


the Unquiet Past

5H: The awakening of three powerful and malignant genii.

9C: An unsavory treasure-seeker, with an honest map.

10S: An ancient stone way marker, indicating an overgrown road.

10H: The meeting by chance of old enemies, one less forgetful than the other.


a Nest of Vipers

5H: The college of a small but prestigious magical order.

9C: An underground chamber, eerie with blue-green lights.

10S: A court dandy, casually cruel, exiled from the presence of the prince for a petty slight.

10H: A wizard jealously guarding her magical territory.