In a Wicked Age
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Blood & Sex 9D: The secluded home of an exiled court-wizard. QC: The seizure of arcane powers by an arrogant and brutal wizard. 9S: The deathbed curse of a betrayed queen. 2C: A monastery and its associated shrines, each to its own god. God-kings of War 9D: A much-decorated company of the enemy's light cavalry. QC: An altar to devils of the waste, stinking with gore. 9S: A genius of flame, imprisoned within a brass mirror. 2C: An army's scryer, commanding six sharp-fanged gaunts. the Unquiet Past 9D: A camp physician, her pockets full of salves and drugs. QC: A wandering intelligence, intent on driving mortals mad. 9S: The opening by sorcery of an ancient door, set in the earth over the crypts of some forgotten convent or monestary, until now sealed with potent spells. 2C: A scholar and antiquarian, unmindful of danger. a Nest of Vipers 9D: The corpse of a lord's hunting hound, caught in a rose-briar. QC: The warden ghost of the place, generous to the good-willed. 9S: A band of slavers both bold and incorrigible. 2C: An ambitious farmer, hungry for gossip or silver. |