In a Wicked Age
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Blood & Sex QC: The seizure of arcane powers by an arrogant and brutal wizard. 3C: The arrival at a way house of four unusual travelers. 6S: An oasis of sweet water in a barren wilderness, haunted by the shadows of some vast atrocity committed centuries ago. 9C: A young girl, inexperienced but astute and a canny judge of character. God-kings of War QC: An altar to devils of the waste, stinking with gore. 3C: A bitter and unseasonable cold, caused by warring elementals. 6S: A flock of hunterbirds, sharp-beaked, clever, and dreadful. 9C: A demon-god of blood and vengeance, forgotten since antiquity, recently awakened. the Unquiet Past QC: A wandering intelligence, intent on driving mortals mad. 3C: The secret central shrine of a temple to forgotten gods. 6S: The convocation of a ruins' ghouls, gaunts, and wisps. 9C: An unsavory treasure-seeker, with an honest map. a Nest of Vipers QC: The warden ghost of the place, generous to the good-willed. 3C: A slight and subtle demon, child of blasphemy, craving mischief. 6S: An innkeeper who murders and robs his wealthy guests. 9C: An underground chamber, eerie with blue-green lights. |