In a Wicked Age
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Blood & Sex 7S: A slayer of monsters, heralded and lauded. 2C: A monastery and its associated shrines, each to its own god. 9D: The secluded home of an exiled court-wizard. QC: The seizure of arcane powers by an arrogant and brutal wizard. God-kings of War 7S: The guardian spirit of a foolhardy, naive, reckless and impressionable young person. 2C: An army's scryer, commanding six sharp-fanged gaunts. 9D: A much-decorated company of the enemy's light cavalry. QC: An altar to devils of the waste, stinking with gore. the Unquiet Past 7S: Instruments of torture, haunted by their long-dead victims. 2C: A scholar and antiquarian, unmindful of danger. 9D: A camp physician, her pockets full of salves and drugs. QC: A wandering intelligence, intent on driving mortals mad. a Nest of Vipers 7S: A fur-trapper, simple but good-natured, and his daughter. 2C: An ambitious farmer, hungry for gossip or silver. 9D: The corpse of a lord's hunting hound, caught in a rose-briar. QC: The warden ghost of the place, generous to the good-willed. |