In a Wicked Age
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Blood & Sex QC: The seizure of arcane powers by an arrogant and brutal wizard. 1C: A spirit of the lower air, caught up in joyous human celebration. 7H: A spirit of the wilds, mercurial in form, sister to gazelles. KH: A young warrior, initiate into a warrior cult, brother to lions. God-kings of War QC: An altar to devils of the waste, stinking with gore. 1C: A local warlord's ancestral sword, much honored. 7H: A demon of rage and avarice, secret power behind a great tyrant's rule. KH: The ghost of a tyrant king, strangled by his own daughter. the Unquiet Past QC: A wandering intelligence, intent on driving mortals mad. 1C: A waystation on a broad road, with a campsite and shrine. 7H: A fallen temple, overgrown with moss and ivies. KH: The arrival of honored emissaries from a wealthy, exotic land. a Nest of Vipers QC: The warden ghost of the place, generous to the good-willed. 1C: A jaded gladiator, murderer of both enemies and friends. 7H: A squat town on the banks of a wide, long river, rich from plunder, whose men raid up and down the river in their ugly boats. KH: A night-wisp, who devours its victims' magical potency. |