In a Wicked Age
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Blood & Sex JC: The death of the primary heir of a local noblewoman. 6D: A practitioner of luck-magics traveling ahead of a ferocious storm. 2C: A monastery and its associated shrines, each to its own god. KC: A bandit captain, in hiding, with her trusted bodyguard. God-kings of War JC: A powerful general's death of her wounds, which will shatter her army into factions. 6D: The self-important master of strategy to a great general. 2C: An army's scryer, commanding six sharp-fanged gaunts. KC: An outlying watchtower on a wooded hill. the Unquiet Past JC: A small room under the foundation, its doorway bricked shut, the prison of a dreadful and malicious spirit. 6D: A youth or maiden, the reincarnation of an ancient sage, remembering uncanny arts but forgetful of safeguards. 2C: A scholar and antiquarian, unmindful of danger. KC: A treasure seeker, following the whispers of a slave spirit. a Nest of Vipers JC: The ghost of a suicide, a person overcome by guilt and shame, who finds in death no release. 6D: The murder by strangling of an officer of the city watch. 2C: An ambitious farmer, hungry for gossip or silver. KC: A troupe of musicians for hire, one of whom is a burglar and cutpurse. |