In a Wicked Age
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Blood & Sex 7S: A slayer of monsters, heralded and lauded. 9C: A young girl, inexperienced but astute and a canny judge of character. 2H: The ascension to mastery of a student wizardess, unrecognized by her order but absolutely clear and undeniable to her inner self. 4H: The night each year that a certain ghost is allowed her freedom. God-kings of War 7S: The guardian spirit of a foolhardy, naive, reckless and impressionable young person. 9C: A demon-god of blood and vengeance, forgotten since antiquity, recently awakened. 2H: An old, proud fortress on an important mountain pass. 4H: A token indicating that its bearer speaks for the high general. the Unquiet Past 7S: Instruments of torture, haunted by their long-dead victims. 9C: An unsavory treasure-seeker, with an honest map. 2H: A serpent-demoness, malicious and venomous, seeking vengeance. 4H: An ambitious petty-wizard, quick to take offense. a Nest of Vipers 7S: A fur-trapper, simple but good-natured, and his daughter. 9C: An underground chamber, eerie with blue-green lights. 2H: A conjurer who needs blood to entice his uncouth spirits. 4H: A fallen-in mansion, where by night ghosts and devils meet. |