In a Wicked Age
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Blood & Sex 9C: A young girl, inexperienced but astute and a canny judge of character. 4H: The night each year that a certain ghost is allowed her freedom. 4S: A siren-ghoul, who entices the amorous into deadly peril. 6D: A practitioner of luck-magics traveling ahead of a ferocious storm. God-kings of War 9C: A demon-god of blood and vengeance, forgotten since antiquity, recently awakened. 4H: A token indicating that its bearer speaks for the high general. 4S: A summoner of illusions and diversions, mild and of good humor, but gullible. 6D: The self-important master of strategy to a great general. the Unquiet Past 9C: An unsavory treasure-seeker, with an honest map. 4H: An ambitious petty-wizard, quick to take offense. 4S: A market on the crossroads, full of sound and color. 6D: A youth or maiden, the reincarnation of an ancient sage, remembering uncanny arts but forgetful of safeguards. a Nest of Vipers 9C: An underground chamber, eerie with blue-green lights. 4H: A fallen-in mansion, where by night ghosts and devils meet. 4S: One mistakenly condemned, fled into hiding. 6D: The murder by strangling of an officer of the city watch. |