In a Wicked Age
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Blood & Sex 3C: The arrival at a way house of four unusual travelers. 4H: The night each year that a certain ghost is allowed her freedom. JC: The death of the primary heir of a local noblewoman. JH: An altar overflowing with flowers and bowls of honey. God-kings of War 3C: A bitter and unseasonable cold, caused by warring elementals. 4H: A token indicating that its bearer speaks for the high general. JC: A powerful general's death of her wounds, which will shatter her army into factions. JH: The head of a high war-captain, in a carved wooden cask. the Unquiet Past 3C: The secret central shrine of a temple to forgotten gods. 4H: An ambitious petty-wizard, quick to take offense. JC: A small room under the foundation, its doorway bricked shut, the prison of a dreadful and malicious spirit. JH: A hermit priestess, practicing obscure deprivations. a Nest of Vipers 3C: A slight and subtle demon, child of blasphemy, craving mischief. 4H: A fallen-in mansion, where by night ghosts and devils meet. JC: The ghost of a suicide, a person overcome by guilt and shame, who finds in death no release. JH: The burglary of the storehouse of a powerful robber-merchant. |