In a Wicked Age
four oracles


entries...


anyway.
A Penny for Your Thoughts



Blood & Sex

7S: A slayer of monsters, heralded and lauded.

9C: A young girl, inexperienced but astute and a canny judge of character.

2H: The ascension to mastery of a student wizardess, unrecognized by her order but absolutely clear and undeniable to her inner self.

4H: The night each year that a certain ghost is allowed her freedom.


God-kings of War

7S: The guardian spirit of a foolhardy, naive, reckless and impressionable young person.

9C: A demon-god of blood and vengeance, forgotten since antiquity, recently awakened.

2H: An old, proud fortress on an important mountain pass.

4H: A token indicating that its bearer speaks for the high general.


the Unquiet Past

7S: Instruments of torture, haunted by their long-dead victims.

9C: An unsavory treasure-seeker, with an honest map.

2H: A serpent-demoness, malicious and venomous, seeking vengeance.

4H: An ambitious petty-wizard, quick to take offense.


a Nest of Vipers

7S: A fur-trapper, simple but good-natured, and his daughter.

9C: An underground chamber, eerie with blue-green lights.

2H: A conjurer who needs blood to entice his uncouth spirits.

4H: A fallen-in mansion, where by night ghosts and devils meet.