In a Wicked Age
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Blood & Sex KD: A company of desert horsemen, hiding a woman amongst them. 4H: The night each year that a certain ghost is allowed her freedom. 10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature. 6C: A small group of mothers, led by a midwife, fighting to protect their children from demons of illness. God-kings of War KD: A chest containing the tax monies of a rural province. 4H: A token indicating that its bearer speaks for the high general. 10H: A tender of war-bulls, shaved-headed and fearless. 6C: A brutish and tyrannical warlord and his uncouth thugs. the Unquiet Past KD: The exposure by erosion of a long-buried door. 4H: An ambitious petty-wizard, quick to take offense. 10H: The meeting by chance of old enemies, one less forgetful than the other. 6C: The burglary of a magical order's innermost library. a Nest of Vipers KD: A wealthy merchant-priest with much political clout. 4H: A fallen-in mansion, where by night ghosts and devils meet. 10H: A wizard jealously guarding her magical territory. 6C: A baby's birth, heralded by prophets, written of in antique books, forseen by the wise. |