In a Wicked Age
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Blood & Sex 10S: A wandering spirit, visible at will, an inflamer of human passions. 1D: A mysterious star-lit revel on a high bare hilltop. 6S: An oasis of sweet water in a barren wilderness, haunted by the shadows of some vast atrocity committed centuries ago. 5H: A deer-path through towering woods to a still pond. God-kings of War 10S: The mutiny and revolt of a prestigious cavalry company. 1D: The human servant of a mighty and unspeakable demiurge. 6S: A flock of hunterbirds, sharp-beaked, clever, and dreadful. 5H: A great army's marching orders, passwords, and signals. the Unquiet Past 10S: An ancient stone way marker, indicating an overgrown road. 1D: The boasting chief of a team of rock-quarriers. 6S: The convocation of a ruins' ghouls, gaunts, and wisps. 5H: The awakening of three powerful and malignant genii. a Nest of Vipers 10S: A court dandy, casually cruel, exiled from the presence of the prince for a petty slight. 1D: A great convocation of mages, with many orders attending. 6S: An innkeeper who murders and robs his wealthy guests. 5H: The college of a small but prestigious magical order. |