In a Wicked Age
four oracles


entries...


anyway.
A Penny for Your Thoughts



Blood & Sex

KC: A bandit captain, in hiding, with her trusted bodyguard.

10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature.

QS: A warrior-priestess of a truly bloodthirsty cult.

7H: A spirit of the wilds, mercurial in form, sister to gazelles.


God-kings of War

KC: An outlying watchtower on a wooded hill.

10H: A tender of war-bulls, shaved-headed and fearless.

QS: The campsite of a traveling army, not long deserted.

7H: A demon of rage and avarice, secret power behind a great tyrant's rule.


the Unquiet Past

KC: A treasure seeker, following the whispers of a slave spirit.

10H: The meeting by chance of old enemies, one less forgetful than the other.

QS: A golden armlet, still on the skeletal arm of its owner.

7H: A fallen temple, overgrown with moss and ivies.


a Nest of Vipers

KC: A troupe of musicians for hire, one of whom is a burglar and cutpurse.

10H: A wizard jealously guarding her magical territory.

QS: A conjurer possessed by spirits of uncivil character.

7H: A squat town on the banks of a wide, long river, rich from plunder, whose men raid up and down the river in their ugly boats.