In a Wicked Age
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Blood & Sex JC: The death of the primary heir of a local noblewoman. 2C: A monastery and its associated shrines, each to its own god. 9D: The secluded home of an exiled court-wizard. QD: A happy girl, promised in marriage to a gentleman, naive to the danger he represents. God-kings of War JC: A powerful general's death of her wounds, which will shatter her army into factions. 2C: An army's scryer, commanding six sharp-fanged gaunts. 9D: A much-decorated company of the enemy's light cavalry. QD: An executioner, a strangler, in service to a ruthless king. the Unquiet Past JC: A small room under the foundation, its doorway bricked shut, the prison of a dreadful and malicious spirit. 2C: A scholar and antiquarian, unmindful of danger. 9D: A camp physician, her pockets full of salves and drugs. QD: The fey and unfriendly guardians of an enchanted glade. a Nest of Vipers JC: The ghost of a suicide, a person overcome by guilt and shame, who finds in death no release. 2C: An ambitious farmer, hungry for gossip or silver. 9D: The corpse of a lord's hunting hound, caught in a rose-briar. QD: A poor home shared by many families of beggars. |