In a Wicked Age
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Blood & Sex JH: An altar overflowing with flowers and bowls of honey. KH: A young warrior, initiate into a warrior cult, brother to lions. 5H: A deer-path through towering woods to a still pond. 2C: A monastery and its associated shrines, each to its own god. God-kings of War JH: The head of a high war-captain, in a carved wooden cask. KH: The ghost of a tyrant king, strangled by his own daughter. 5H: A great army's marching orders, passwords, and signals. 2C: An army's scryer, commanding six sharp-fanged gaunts. the Unquiet Past JH: A hermit priestess, practicing obscure deprivations. KH: The arrival of honored emissaries from a wealthy, exotic land. 5H: The awakening of three powerful and malignant genii. 2C: A scholar and antiquarian, unmindful of danger. a Nest of Vipers JH: The burglary of the storehouse of a powerful robber-merchant. KH: A night-wisp, who devours its victims' magical potency. 5H: The college of a small but prestigious magical order. 2C: An ambitious farmer, hungry for gossip or silver. |