In a Wicked Age
|
Blood & Sex QS: A warrior-priestess of a truly bloodthirsty cult. 10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature. 2C: A monastery and its associated shrines, each to its own god. 7H: A spirit of the wilds, mercurial in form, sister to gazelles. God-kings of War QS: The campsite of a traveling army, not long deserted. 10H: A tender of war-bulls, shaved-headed and fearless. 2C: An army's scryer, commanding six sharp-fanged gaunts. 7H: A demon of rage and avarice, secret power behind a great tyrant's rule. the Unquiet Past QS: A golden armlet, still on the skeletal arm of its owner. 10H: The meeting by chance of old enemies, one less forgetful than the other. 2C: A scholar and antiquarian, unmindful of danger. 7H: A fallen temple, overgrown with moss and ivies. a Nest of Vipers QS: A conjurer possessed by spirits of uncivil character. 10H: A wizard jealously guarding her magical territory. 2C: An ambitious farmer, hungry for gossip or silver. 7H: A squat town on the banks of a wide, long river, rich from plunder, whose men raid up and down the river in their ugly boats. |