In a Wicked Age
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Blood & Sex QC: The seizure of arcane powers by an arrogant and brutal wizard. 4C: The graduation of an apprentice to mastery. 6D: A practitioner of luck-magics traveling ahead of a ferocious storm. 10H: The child of a great and renowned theologist, forced into priesthood against both inclination and nature. God-kings of War QC: An altar to devils of the waste, stinking with gore. 4C: A hard-won victory, with many dead on both sides. 6D: The self-important master of strategy to a great general. 10H: A tender of war-bulls, shaved-headed and fearless. the Unquiet Past QC: A wandering intelligence, intent on driving mortals mad. 4C: A new village built on the ruins of a forgotten people. 6D: A youth or maiden, the reincarnation of an ancient sage, remembering uncanny arts but forgetful of safeguards. 10H: The meeting by chance of old enemies, one less forgetful than the other. a Nest of Vipers QC: The warden ghost of the place, generous to the good-willed. 4C: The unwitting husband of a serpent-demoness. 6D: The murder by strangling of an officer of the city watch. 10H: A wizard jealously guarding her magical territory. |