In a Wicked Age
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Blood & Sex KC: A bandit captain, in hiding, with her trusted bodyguard. 10C: The marriage of a region's most beautiful girl, necessarily virgin and without blemish, to the dead stone effigy of a harvest god. 9D: The secluded home of an exiled court-wizard. 6H: The alliance by marriage of a certain tyrant's family with the cult of a certain desert god. God-kings of War KC: An outlying watchtower on a wooded hill. 10C: A youth or maiden, the reincarnation of a great hero, whose soul remembers glory. 9D: A much-decorated company of the enemy's light cavalry. 6H: A speaker for the ancestors, carrying secrets and warnings. the Unquiet Past KC: A treasure seeker, following the whispers of a slave spirit. 10C: A trainer of apes, bereft, mourning the death of his dearest performer. 9D: A camp physician, her pockets full of salves and drugs. 6H: The bloodthirsty ghosts of those drowned in an accursed water. a Nest of Vipers KC: A troupe of musicians for hire, one of whom is a burglar and cutpurse. 10C: A devil of the lower air, malicious and full of pranks. 9D: The corpse of a lord's hunting hound, caught in a rose-briar. 6H: A tower of silver and alabaster, which rises from the sea under the new moon. |