In a Wicked Age
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Blood & Sex 9D: The secluded home of an exiled court-wizard. 2C: A monastery and its associated shrines, each to its own god. KH: A young warrior, initiate into a warrior cult, brother to lions. KD: A company of desert horsemen, hiding a woman amongst them. God-kings of War 9D: A much-decorated company of the enemy's light cavalry. 2C: An army's scryer, commanding six sharp-fanged gaunts. KH: The ghost of a tyrant king, strangled by his own daughter. KD: A chest containing the tax monies of a rural province. the Unquiet Past 9D: A camp physician, her pockets full of salves and drugs. 2C: A scholar and antiquarian, unmindful of danger. KH: The arrival of honored emissaries from a wealthy, exotic land. KD: The exposure by erosion of a long-buried door. a Nest of Vipers 9D: The corpse of a lord's hunting hound, caught in a rose-briar. 2C: An ambitious farmer, hungry for gossip or silver. KH: A night-wisp, who devours its victims' magical potency. KD: A wealthy merchant-priest with much political clout. |