In a Wicked Age
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Blood & Sex JH: An altar overflowing with flowers and bowls of honey. 3C: The arrival at a way house of four unusual travelers. 5H: A deer-path through towering woods to a still pond. 4S: A siren-ghoul, who entices the amorous into deadly peril. God-kings of War JH: The head of a high war-captain, in a carved wooden cask. 3C: A bitter and unseasonable cold, caused by warring elementals. 5H: A great army's marching orders, passwords, and signals. 4S: A summoner of illusions and diversions, mild and of good humor, but gullible. the Unquiet Past JH: A hermit priestess, practicing obscure deprivations. 3C: The secret central shrine of a temple to forgotten gods. 5H: The awakening of three powerful and malignant genii. 4S: A market on the crossroads, full of sound and color. a Nest of Vipers JH: The burglary of the storehouse of a powerful robber-merchant. 3C: A slight and subtle demon, child of blasphemy, craving mischief. 5H: The college of a small but prestigious magical order. 4S: One mistakenly condemned, fled into hiding. |