thread: 2012-07-16 : Audience Participation Murderous Ghosts

On 2012-07-18, Evan wrote:

Between this and the Parsely games, I think we've got a long-term crowd participation gig that may be the solution to the whole "private audience" RPG limitation.

And that is definitively a good thing.

Question is: can we get a room full of people when the creator isn't present.


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