anyway.



thread: 2008-01-07 : Another year's worth

On 2008-02-13, Ben Lehman wrote:

There's a base assumptions thing going on here:

In PTA, Shock:, etc you make a character, decide what sort of person the character is, and play them. You might find out that you're wrong.

In Sorcerer (and others), you play the game to find out what kind of character you are playing. Deciding "I'm playing a character that is just like this" beforehand isn't just premature, it's hubris.

It seems like the oft-discussed "protagonist or not" is a subset of this divide.

yrs—
—Ben



 

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