anyway.



thread: 2008-02-19 : Willing, provoked, inspired

On 2008-02-20, Jonathan Walton wrote:

Receptive is a good one too, and not just in the "go along with" sense.  How do you make people listen to each other?

Like if I say X and, for the game to really sing, you should say X+Y fifteen minutes from now, to show that you heard me and appreciate my input. Most of the reincorporation mechanics that I've seen are still fairly clumsy or only refer to specific images or characters instead of more general stuff (like the give-and-take of building a relationship between two characters or building descriptive relationships between setting elements).  How do we encourage listening without just plopping a reward mechanic on it ("2 XP for reincorporation!")?



 

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