anyway.



thread: 2008-03-01 : Respecting the fiction

On 2008-03-05, Vincent wrote:

I'm thinking about a next post. How does everybody feel about this sum-up construction?

In any given game, the continuity of its fiction is functionally one of its subsystems.

(Thanks, Mendel, for "continuity.")

How any given game design treats this subsystem is the same as how any given game design treats any given subsystem: highly individual, fully depending on the precise needs of the game design in question.

Sound good?



 

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