anyway.



thread: 2005-05-06 : Brainstorming from the Core

On 2005-05-10, Vincent wrote:

Let's also remember that we aren't designing this game - I'm not a good design collaborator - we're brainstorming possible ways to design it. If any or each of us go forward and design it, yay, but that's not my goal here today.

This is a reminder for me more than anybody! It's also why it's good, instead of debilitating, that we disagree about how to split up the GM.

Anyway, A+B+C means, name the issue. Violence? Belonging? Love? Confomity? Individuality?

"Humanity" isn't an issue, by the way, it's the answer.



 

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