anyway.



thread: 2008-03-31 : Conpulsion 2008 Story 4: Indie Shortcomings

On 2008-04-06, Matt Wilson wrote:

I think in the indie crowd there's a loud minority who want short-run games and look to indie stuff to fill that need.

And I think there might be some anti-slow baggage that some of us carry around from our holy-crap-nothing-is-happening days that has us trying to hit as many buttons as possible in one sitting. So afterward we're like, "man, I can't believe I just ate four pounds of fudge. Let's not play this again for eight months."

I have many thoughts about long-term play, but maybe I'll start that up elsewhere.



 

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