thread: 2008-03-31 : Conpulsion 2008 Story 4: Indie Shortcomings
On 2008-04-07, Moreno R. wrote:
What I see missing are games REALLY for one-shot session!
When the Con-season start, I would like to have a lot of indie games to demo in a single session... but there aren't a lot of them. Oh, you COULD play MLWM or Contenders in a single session, but it isn't the right duration, and it feels rushed. Or I could use IAWA, but I will not use a big part of the game. Most of the games seen in these "one shot actual play" are like these: short-duration games (2-6 session) shoehorned in some way in a single game slot.
If I wanted to play a long campaign, I would need no other game: I already have Sorcerer, Burning Wheel, Burning Empires,IAWA, PTA (that can easily used for a lot of "seasons" with the same characters), The Shadow of yesterday... I would need YEARS of life only to be able to play all the long-term indie games I already got.
But when I search for something to play in a single evening with my out-of-town friends... I always have to use a game written for 3-4 sessions, we have to hurry to get to the end in time, and usually we have to leave the story and the game unresolved because there isn't enough time...