anyway.



thread: 2008-04-14 : Interchangeable?

On 2008-04-14, Marshall wrote:

It's all about the aesthetics, if you ask me.  The function IS to reliably produce the desired aesthetic qualities.

I've been thinking a lot about the "modeling" issue in game rules.  I used to be a system-monkey and I loved that shit.  Just figuring out "how do I model phenomenon X?" was fun for me.  But lately I'm thinking that no system, ever, has REALLY "modeled" a reality in the sense that I was thinking.  I think we all know that the "realism" thing falls on its face under enough pressure and scrutiny.

I'm not giving up on the concept of modeling in general, though; in fact, I think that all game systems do model something:  the conventions of the fiction they are intended to produce.  It's all about the aesthetics.  Aesthetics at the beginning, aesthetics at the end, with other agendas sandwiched in there somewhere.



 

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