anyway.



thread: 2008-10-09 : Storming the Wizard's Tower playtest rules

On 2008-10-10, Jay Loomis wrote:

First: Totally loving it! Can't wait to play it with my group!

Second: I had a hard time navigating the rules first time through because there are some concepts that it's pretty important to know before diving in. I'm sure you already have planned it for the real thing, but a section up front that talks about the basics would go a long way toward helping here.

Third: For those of us trying it out at home, is there any forecast about when the subsequent level rules will be available? Or is there no plan to do so until the real thing is available? (I'll tell you right now, I'll send you money for my copy as soon as you let me)

Fourth: I'm just curious, did this start out as "I want to do the old-school D&D thing right" or as "Hey, I bet these fun rules for Mechaton might translate into a groovy RPG" or something else altogether?

Thanks!
Jay
(jay.loomis@gmail.com)



 

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