anyway.



thread: 2005-02-03 : Roleplaying Theory Open House

On 2005-03-11, Charles wrote:

I'd like to talk about how roleplaying games can handle love and friendship. While I've seen games that let characters do horrible things to each other with gusto without turning players against each other, I have only very rarely seen games that allowed characters to fall in love or develop deep friendships except as expressions of player-player relationships. Am I missing something, or is this an underdeveloped area?



 

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