anyway.



thread: 2009-01-03 : Oh RIGHT! Of COUSE.

On 2009-01-04, Ron Edwards wrote:

!

You hadn't considered this? I was under the impression that removing that feature in the transition from Trollbabe-to-Dogs was a deliberate choice. To me, it stuck out a mile, at first as a surprise and now as a crucial feature.

It's crucial because it plays right into what I see as the long-term issue of play: whenever it is that one or more of the Dogs decides that the group-vibe of morality among them is no longer sufficient or sacred. Whether that turns into a gunfight, into retiring, into the creation of a heresy, or any of a dozen other possibility is, to me, the really interesting (and wholly emergent) point of play, and not necessarily as an endpoint either.

So why would you want the leveling-up of any kind in Dogs? To me, it'd distract from the point.

Disclosure: Vincent and I have discussed this point-of-play before, and confirmed it as such, so I'd prefer that it not be construed as some left-field Ron-made-it-up thing.



 

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