anyway.



thread: 2009-01-06 : Art, the State Thereof

On 2009-01-07, GB Steve wrote:

Reign also deals with Brand's #2, and Tony's #4 to a certain extent.

1. Less story and more character. Or more use of counters and tokens to move around between players and pools.

2. Box sets with lots of cool stuff.

3. See 4#. I'm not sure it can be done at the moment. I'm not sure we have the marriage of drama and tactics.

4. Heroic fantasy, the Conan kind of thing that has exciting combat with meaningful tactical choices that doesn't take too long to run and isn't feat based (i.e. based on limiting choices) but still gives the heroic feel in which characters also make dramatic decisions. In particular what I'd like is the marriage of exciting combat that's lighter than say Burning Empire but just as tactical as 4e.



 

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