anyway.



thread: 2009-01-06 : Art, the State Thereof

On 2009-01-07, Matthijs wrote:

Since I have the memory of an ant, and hate scrolling up to read the questions, and assume that everyone's like me, I'm re-posting the questions together with my answer.

1. What's something you'd like to see a lot more of in new game designs?

Structured freeform.

2. What's a game design point from an older game that you think has been unfortunately overlooked?

Theatrix' flow charts, perhaps?

3. What's a game that you wish somebody would just hurry up and design already? (Not what specific game, but a game with what qualities?)

A simple and fun distributed-authority game for a large crowd of people - sort of like Shock: for 100 players.

4. What's a game that you figure is still just plain out of our reach? (Again, not what specific game, a game with what qualities?)

A game that will help us put an end to war.



 

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