anyway.



thread: 2009-01-03 : Oh RIGHT! Of COUSE.

On 2009-01-07, Joshua A.C. Newman wrote:

It's true that the scaling thing would have really benefited us in that case. On the other hand, it would have pushed the scale of the whole game upward, out of the intimacy that made the rest of the game good.

I think that the scale of the game has to be settled in the same fashion as the supernatural dial—by the most conservative taste in the group. Leveling as a linear process wouldn't have gotten the revolution you wanted.

As GM, I was surprised to hear the way you took her in the end. I wanted the revolution to happen! It was purely because of the logistics of play (our decided six-town arc) and because of the tastes of our fellow players that it didn't. I'd be pretty happy with "Army of followers: 6d8".



 

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