anyway.



thread: 2009-01-06 : Art, the State Thereof

On 2009-01-08, misuba wrote:

I want to see games that put enough explanation around the rules, and in the right way - game texts written with the expectations of a mainstream nonfiction-reading audience in mind. Everyone else seems to want game texts that are reference only, so I don't expect I'll get it soon.

I want to see more direct constraints on status play - whether your next input into the fiction plays "up" or "down" relative to that of others. I tried to put this into a contest game I did recently, but like the rest of that design, this element wasn't all that easy to use.



 

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