anyway.



thread: 2009-01-06 : Art, the State Thereof

On 2009-01-08, Emily wrote:

Georgios wrote:
4. An RPG that incorporates musical elements, not unlike Guitar Hero does. I've been working on one, but cannot seem to get it to work right. And I'm arrogant enough to assume, that if I cannot do it.. it is impossible. ;)

This is not quite the same thing, but I played in a spontaneous, free-form round-robin narration game where we did monologues inspired by and spoken over numbers from an Elvis best-of album, with the other players singing along as back up.  It was amazing.

1. More free play. More of people falling in love with the world and their characters.

Also, games where people play multiple characters, have complex, interwoven multiple strands of storyline, and long, long-building story arcs that rise and fall on character actions and player choice.

2.  The heroic and tragic stones from Runecasting in Wyrd. Putting forward dice to say what you are curious about in the story, in 1,001 Nights.

3. A mixed drama and comedy, long-term improv/jeepform hybrid.

4. A truly gmless, long-term game. Well, not impossible maybe, but still on the cusp of our reach. And it should be so simple.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":