anyway.



thread: 2009-01-06 : Art, the State Thereof

On 2009-01-27, Valamir wrote:

Christian, even without building a whole system like that it would be a great technique to combine with Spione Transgressions.  Everyone could draw on situations from their past create a dilema out of them where choice #1 gives you these bonuses and choice #2 give you different bonuses (or none, or penalties) but says something different about your character.  Everyone draws a couple out of a hat, makes the choice and modifies their character accordingly...establishing a little history in the process.

Like:  Join the school bullies and become popular, gain +1 Strength and +1 Charisma, or stand up to the bullies gain +1 Wisdom and -1 Charisma but at least you're not a twit.

You could put that in just about any game.



 

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