anyway.



thread: 2009-04-07 : 3 Resolution Systems

On 2009-04-07, Vincent wrote:

Dogs in the Vineyard's rules ground play solidly in the immediate details of the game's fiction. In a Wicked Age's rules allow play to float above the game's fiction, more abstract.

Here's a related Forge thread: [Liquid] Well, I just rolled the dice for show. I don't really recommend that you go read it, though.

Oh, and: this isn't about the GM in old-school play yet, but it will be.



 

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