On 2009-04-07, Dave Younce wrote:
"There are a couple of places in the game where there are supposed to be rightward-pointing arrows, but they're functionally optional. I assert them, but then the game's architecture doesn't make them real. So it takes an act of unrewarded, unrequired discipline to use them. I suspect that the people who have the most fun with the Wicked Age have that discipline as a practice or a habit, having learned it from other games."
Waitasec. What about being exhausted or injured? Like, we fight and there were swords involved(cloud), you win, I try to negotiate, you say "Nope, sorry Dave, you're exhausted."