anyway.



thread: 2009-04-07 : 3 Resolution Systems

On 2009-04-07, Vincent wrote:

Rob: You seriously read that to mean that the (unmentioned) oppressive heat the character's suffering is responsible for the -2, not the successful give-a-penalty roll?

How do you want me to write it so that it's rock-solid-clear that the successful give-a-penalty roll is responsible for the -2?

Maybe this: When you want to give another player a die penalty, make a roll. On a success, give them a -2 to their roll. (Also, incidentally, say what's making life hard for their character.)

An arrow cubes to cubes. (Also, incidentally, an arrow cubes to cloud.) Right?



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":