On 2009-04-08, GB Steve wrote:
There's also the interesting question, which Callan raises, of who is responsible for the movement from the cloud to the cubes.
In traditional games it was mostly the GM. To which I say, hurrah for the GM for making reality of our desires. Although one might also ask how the GM knows what we want. My answer to this is the shared aesthetic.
It's not perfect but it can very well.