thread: 2009-04-07 : 3 Resolution Systems

On 2009-04-11, Mathieu Leocmach wrote:

Hello everybody (it's my first post here even if I read this blog a lot),

How would you describe MLwM's system with theses drawings ?

Actually, I'm playing MLwM by forum. It's an experiment to see if it works. Until now it sucked, and I didn't really knew why. But reading this post, I understood that we missed right-pointing arrows.

  • The scene is set up by the GM, deciding which type scene it is.
  • The player expresses the efforts of his character.
  • The GM decides if the Intimacy/Despair/Sincerity dice is added to which side. The only cloud-to-boxes arrow
  • Dices are rolled, provoking changes in the cues and resolving the scene.
  • The end of the scene is played by the payers and/or the GM, according to the result of the dices.

If the GM and the player are lazy or forgetful about the I/D/S dice, then everything goes purely mechanical. Not really fun.

Did I got things right ?


This makes...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":