On 2009-04-15, Marshall Burns wrote:
Whoops. Here's the rest of what I meant to say:
Problems start arising when judgment calls are made without a clear purpose, or for an inappropriate (dependent on the reward cycle in question) purpose, or for a purpose that the other players aren't aware of or don't like or didn't buy in to. Ralph, those unpleasant old-school experiences that you mention, I'll put up ten to your one that's why they were bad.