On 2009-04-16, Ed Heil wrote:
See also: Villains & Vigilantes second edition, which had huge lists of powers to roll from or choose from, but also the rule:
You can make up a set of powers completely, using the list in the book or else just coming up with them out of your imagination. If it's OK with the GM, you can play them.
Compare to: Champions, where coming up with that stuff is all between the player and the designer.
And: Superhero 2044, where they did it like V&V but didn't bother giving lists of powers to roll from (!!)—every character's superpowers were made up from scratch, and precious few examples were given!
I played a hell of a lot of V&V and the system, including the fiat, works fine.
I have played comparatively little Champions and no Superhero 2044, to compare it to...