On 2009-04-27, Perry wrote:
Hi. Quick question.
Do you think that your group, in reaching this level of interactive fluency, needed a complicated set of player-constraints (PC record sheets, explicit benchmarks, etc.) to get you started?—Or, asked another way, might such a detailed structure be needed if only for the stepwise purpose of pruning it back? Or, do you think that the *same* dynamic could have been reached in your group with only the minimum set in place from the getgo?