On 2009-04-29, Jim Henley wrote:
MLWM is a great case to consider here, IMHO. The bonus dice, most especially the Sincerity Die which is the greatest possible prize mechanically, come straight out of a right-pointing arrow, correct? The player has to put sincerity into the fiction to get the polyhedron.
AND THEN, it's worth considering that the mechanism by which this happens is GM judgment. The GM gets to decide whether your approach merits the designation "sincere." You can imagine an alternate-world version of MLWM where the Sincerity Die is commoditized. In that game, you have a resource - maybe based on your Love score - that lets you buy the Sincerity Die however many times, and when you buy it, you're earning the right to narrate your minion's sincerity into the fiction: a left-pointing arrow.
That game would be much more "objective" and free of that much more taint of "Mother May I" play. I have a hard time believing it would be a more fulfilling game to play.