anyway.



thread: 2009-04-30 : Magical Magic

On 2009-05-01, Callan wrote:

As I recall in that fighting fantasy magic system, the key word you had to remember to cast a spell, gave a hint as to what the spell did. So when the book presented you with two or more magic words to choose from, you sort of looked at the key words half trying to figure the hint the key word gave you and half just flat out trying to remember what spell it was tied to by pure memory.

Oh, and then that itself was layered onto the imaginary situation and exactly which spell would work? There's two layers of imagination there, almost three even, sort of pressing and mingling against each other. That's quite complex, really.

I have played that so I thought I'd mention it.



 

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