anyway.



thread: 2009-05-07 : Explaining the Right to Dream

On 2009-05-07, Josh W wrote:

Lol, that reminds me of something I made up ages ago: "It's easy to win, just change what the word win means"

This would suggest that your character becomes the touchstone for idealism in the setting, perhaps as the ultimate limit. Ie, if any other character starts behaving more idealistic than you, then you have to tell them off, or just loose all semblence of a scale of qualities.



 

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