thread: 2009-05-07 : Explaining the Right to Dream
On 2009-05-07, Roger wrote:
I think I'm picking up what you're laying down here, Vincent. I'm going to try skipping ahead a little bit.
Vincent the paladin-player said "Let me play my character the way I imagine him, okay?" That sounds perfectly realistic and plausible.
The thing is, though, that this isn't really enough, is it? It's probably what he's going to get—the other players will "let him play", and he'll do that, but he won't be walking away from that thinking, wow, that was great.
The absence of being openly-questioned is not enough. He wants affirmation. He wants celebration. He wants this:
V: I stride past the unwashed throngs, head held high, plate gleaming in the sun, on my way to the glorious temple of my god to pay due sacrifice.
DM: The poor beggars are all "Please, good sir, I've not eaten in a week! My nine children are starving!"
V: "May the god of light have mercy on your wretched souls!" While I'm there, I do a quick Detect Evil on them.
DM: Most of them look pretty non-evil... there's one beggar in the back who is radiating some evil, though.
V: I smite off his head! "Such are the wages of sin!"
DM: Excellent! High-five!
Other Players: Excellent! High-five!
And then later on at some point they'll be reminiscing about how great it was when the paladin beheaded that evil beggar, and they'll be high-fiving again.
Is this what Right to Dream is all about?