On 2009-05-07, Josh W wrote:
To put it another way, character concept doesn’t stop at the skin, it reaches out into the environment, affecting other characters by analogy or association. There is this mental thing in philosophy of biology called the umwelt or meaning universe, which is the structure of meaning that an organism creates with reference to itself. So a bird creates a universe in which certain insects mean food, etc.
Now from a roleplay perspective, getting those spheres of authorship required for a specific concept to match up can be tricky, especially when someone is very rigid:
We had a player who wanted his character to save everyone, even when they didn’t need it!
To match people’s behaviour so that concept would not have been invalidated would have required him to be surrounded by a floating nerf-sphere.
So to put it more strongly, isn’t avoiding compromising someone’s character concept like giving that character total Godhood in the area touched by his sphere of interactions?