thread: 2009-05-07 : Explaining the Right to Dream

On 2009-05-08, Jim Henley wrote:

Valid, incompatible answers, yes. My question is, where does a certain class of "good roleplaying awards" fit into the RTD puzzle? e.g. In DC HEROES under most campaign dials (explicitly laid out in the book), a hero who initiates Killing Combat forfeits experience points for that adventure. All these terms are defined (hero, the dials, killing combat, experience-award calc) explicitly in the text. Some versions of D&D include experience penalties or GM-imposed alignment drift for behavior, I think. And there are other games too, I think, where The System or the GM have a say in your character's official goodness or badness. It's not completely your prerogative to decide. Are such strictures incompatible with RTD play? My instinct is that they are not, but it's your answer that I seek.


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