thread: 2009-05-07 : Explaining the Right to Dream

On 2009-05-08, Marco wrote:

I think wanting #1 is part of the human condition for some things but I've never seen someone come to the game wishing their character to be "affirmed as good" as any part of their agenda.

I can see a player going "I'm not here to try to solve urban poverty or get guilt-tripped—I'm here to kill orcs." But I think that's different. Do you think that's different?

As to the second point: is the kind of GM-meddling that kills Nar (GM enforces a premise answer) okay in RTD definitionally? That's what I'm getting at—not stuff like scene framing/moving clue/etc.



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