anyway.



thread: 2009-05-13 : Now where WAS I...

On 2009-05-13, Josh W wrote:

I've got a step on up game that works that way, but it only applies to physical objects: That game is a specific edition of warhammer 40k! It's the one with the section in the back that says "you can add new scenery rules, just make sure you agree what they do before you get into the game." And "if you can't decide, roll for it, then stick by those rules for the rest of the game."

What the first rule does is forces players to agree on an element before they know who will use it, like cutting the cake and letting the other person chose which side. The second rule allows the rules structure to expand indefinitely, to cover all kinds of weird eventualities.

I've lost count of how many times I've found such a rule useful!



 

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