anyway.



thread: 2009-05-13 : Now where WAS I...

On 2009-05-14, Vincent wrote:

Here are some example rules:

When your character attacks with a weapon that you invented and introduced as a player just within the last half hour of play, roll 1d6.

When your character attacks with a weapon that you invented and introduced longer than half a real hour ago, back to the beginning of the game, roll 1d8.

When your character attacks with a weapon that somebody else invented and introduced just within the last half hour of play, roll 2d6.

When your character attacks with a weapon that somebody else invented and introduced longer than half an hour ago, back to the beginning of the game, roll 2d8.

Here's the rule for inventing and introducing things: If you say something's there, it's there, unless anybody else genuinely thinks it's stupid, in which case it's not there. (Complain about this rule and you'll get the quick dismissive answer you deserve.)

There. A batch of rules that are all about when and how you USE fictional details, but the mechanism for creating the fictional details is identical.

These rules are going to have a significant effect on what the players say and what they pay attention to each other saying. Compare Dogs' rules for weapons:

The rule for inventing and introducing things is identical (if you say it's there, it's there, unless somebody thinks it's stupid). However...
When your character attacks with a weapon:
If it's normal for what it is, roll 1d6
If it's big for what it is, roll 1d8
If it's high quality for what it is, roll 2d6
If it's both big and high quality, roll 2d8
If it's crap for what it is, roll 1d4
If it's a gun, roll an additional 1d4

These rules will have a whole different effect on what the players say and what they pay attention to each other saying.

This despite the fact that the rules for inventing and introducing details are the same.

So Ralph! Of course you can separate the two. They're distinct. Sometimes they collapse together, but only sometimes, and even when they DO collapse together you can still talk and think about them AS distinct.



 

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