anyway.



thread: 2009-06-09 : Adequacy, Cause and Effect

On 2009-06-09, Seth Ben-Ezra wrote:

If I'm understanding you correctly, this is how Dirty Secrets works, especially Violence.

That rule goes something like this: When narrating the outcome of a conflict, consult the number of active Violence dice and compare to the Violence chart. Your narration of the end of conflict must include Violence of this intensity being inflicted to a character by another character.

FYI, the violence chart looks like this:

0—no violence
1—lightly injured
2—seriously injured
3—killed

So, um, is that what we're talking about? Because, if so, that's where my design mind has been living these days.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":