thread: 2009-06-15 : Lazy Play vs IIEE with Teeth
On 2009-06-15, Vincent wrote:
"Hey Vincent, what about designing a game to be flexible, to adapt to whatever habits its players bring, but not to shape their play to itself?"
Well... frankly I have no idea what you mean, imaginary person. Those just seem like words strung together formalistically to me: "hey Vincent, what about baking a pie to be flexible, to have either a crust or no crust depending on the people who eat it, not to shape their eating it to itself?" But maybe that's my limitation, so: sure. Good luck! This isn't really the thread for it, or the blog.