anyway.



thread: 2009-06-15 : Lazy Play vs IIEE with Teeth

On 2009-06-18, Callan wrote:

"I don't understand! I don't get what you're teasing about."
Well, it seems that while conflict resolution resolves what's actually important to the players about a conflict, in leaving behind task resolution all the little actions (tasks!) of how they arrive at a resolution have been lost along with task resolution. I'm just teasing a bit since it seems like looking longingly at the task in task resolution, after indie design kind of fell in love with conflict resolution.

I mean, the details of our actions...these were called tasks, not long ago. So I tease a little :)



 

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