thread: 2009-06-09 : Adequacy, Cause and Effect

On 2009-06-18, Callan wrote:

For myself, what I was getting at is the state of reality isn't as it is because you agreed to it being that way - and the rules are us allowing something we didn't agree to (the state of reality/the state of a battlemat), into something that formerly only operated by pure agreement on what's there.

Once I ran a D&D game where I had monsters marked out and they were only encountered/existed if I could throw a dice into a bowl from a certain distance. That's a stark example of reality seeping into normally agreed amongst us stuff. Granted the rule for it happening is agreed amongst us, but the quality of my throw, the exact distance, the exact shape of the bowl...unagreed stuff.


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