thread: 2009-06-09 : Adequacy, Cause and Effect
On 2009-06-19, valamir wrote:
I still don't get it, are you saying that same conversation can't happen if the board is real? I don't see how playing with a board and pieces is going to keep you from acting like a total whack job. I don't see how you actually reaching over and throwing the physical board out the window is going to be any more / less disruptive to the play of the game than pretending to throw a fictional board out the window.
I mean I get that one is real and one isn't...so what. What's the beam of light that shines off of this distinction and makes it a distinction worth taking the time to make...