anyway.



thread: 2009-06-09 : Adequacy, Cause and Effect

On 2009-06-19, valamir wrote:

I still don't get it, are you saying that same conversation can't happen if the board is real?  I don't see how playing with a board and pieces is going to keep you from acting like a total whack job.  I don't see how you actually reaching over and throwing the physical board out the window is going to be any more / less disruptive to the play of the game than pretending to throw a fictional board out the window.

I mean I get that one is real and one isn't...so what.  What's the beam of light that shines off of this distinction and makes it a distinction worth taking the time to make...



 

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