anyway.



thread: 2009-06-15 : GM Agenda

On 2009-06-20, Vincent wrote:

It's true! Yes, you can of course have more than one player assume that role, or any role.

Here's how I think of it: every player has responsibilities to the group, and the group gives every player tools, or authority. When the responsibilities are clean and clear, and the tools are adequate to them, the game goes well. When they aren't - when the responsibilities aren't clear or when they're in internal tension, or when the players' tools don't allow them to fulfill their responsibilities - the game doesn't go well.

What makes sole-GMing a persistent feature in roleplaying (not a universal one, obviously) is just that it's a really tidy way to coordinate responsibilities with tools. You can give one single player the more demanding responsibilities and the commensurately more powerful tools, and thereby not have to figure out how to get multiple players to share cleanly demanding responsibilities and powerful tools.



 

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